Friday, March 1, 2013

Blackwood & Bell




Just noticed this project was released- I did a few background shots for this one...

Thursday, February 21, 2013

The powerful


A game I did a few illustrations for was just released...


copyright DeNA Studios

Wednesday, January 23, 2013

speed paint- robot




Experimenting with some new techniques- trying to use stronger lighting and atmosphere to limit my rendering...

Tuesday, November 6, 2012

slum- work in progress


 starting to block in some air traffic on this scene... will post some progress as it develops

Monday, August 27, 2012

The Graffiti's: key art




This is a piece of key art for an upcoming interactive ebook project- see more at http://italestudios.com/

Wednesday, July 11, 2012

mountain fortress concept sketch


A teaching demo I started last night @ VFS and wrapped up on my lunch break...

Monday, June 11, 2012

Sunset @ Dunbar Beach


A nice private spot by house. Shot on my new Iphone...

Tuesday, March 27, 2012

Environment Design Demo- Work in progress



Started this one for the folks at Rydan Workshop. Trying to squeeze in some time to bring it to a full colour final. I love the glow of busy markets at dusk- really hope i can get this one on the page exactly how its looking my head right now!

Friday, March 23, 2012

Halo Illustrations

A few of my illustrations are featured in this clip from the Halo Anniversary Terminal cinematics. I had a really small role in this project- just some of the background art. Props to the team at Sequence Group!

Wednesday, March 7, 2012

Jungle Temple matte painting


I love the look of strong moonlight and the sparkling highlights it produces - this painting is an attempt to capture that effect. Still a few lighting adjustments to go, and I think I'd like to elaborate on the architecture a bit...

Monday, March 5, 2012

Toy Designs

I compiled some of my images from 'How to Draw and Paint Science Fiction Art' in an effort to pitch preliminary concepts to a product manufacturer in China. These probably won't be the designs we use, but it's just some early thoughts on the project


 Also playing around with the idea of taking this sketch and turning it into a series of vinyl toys!


Sunday, February 19, 2012

Terence Mckenna- style development for upcoming mural project


I painted a rough study of Terence Mckenna last night using some of the rendering techniques from the previous post.  Not sure about the subject matter yet, but this is some early development for the overall style...

Tuesday, February 14, 2012

Rendering Exercise



I'm looking to experiment with a few different rendering techniques with this image- I'll post a few variations in the coming days. I've been looking at a lot of mural art recently and really digging the visual punch some of that work has- trying to translate some of that goodness into my painting...

Tuesday, February 7, 2012

Weird scenes inside the goldmine...


I can't ever really be sure what Jim Morrison meant by that lyric, but I love the song, and I've always been amused by that particularly bizarre line... He probably knew what it meant, and the rest of us are just left to interpret- or simply enjoy without analysis. I like painting in that mindset- I know what this image meant to me when I created it- I considered a few titles, but spelling it out seemed to destroy it somehow-  I'd sooner leave it open. The audience can decide what snail riding demons and feathered serpents mean to them... if anything




Wednesday, January 25, 2012

Rough demos


These are some rough sketches from an introductory matte painting course I'm teaching at Vancouver Film School.

Monday, January 23, 2012

Happy year of the dragon!

I painted this for my girlfriend. It was a nice change of pace for me. Got the chance to experiment with a more stylized approach to colour- and drawing dragons is just fun...

Sunday, November 20, 2011

Matte Paintings


Two environment paintings that started as in-class demos and I kind of got hooked on and decided to slowly finish...

Wednesday, October 26, 2011

Vancouver Canucks: Cathedral Project

            For the past two years I've had the opportunity to supply concept art for an ongoing project to redesign Rogers Arena in an effort to brand the space as the home of the Vancouver Canucks. Mark Raham (creative director) and Nick Tay (art director) envisioned the arena transformed into a cathedral in honor of our home team.  The traditional features of a cathedral were reimagined as vibrant coloured lights, steel framed LCD monitors, large scale posters, projected images, and slick acrylic wall panels. The project aims to modernize the arena while keeping the overall essence of a cathedral and hockey at its core. The designs are the product of Nick & Mark's imaginations- i was brought on board to assist with presentation sketches.  The project has largely been implemented- it's been amazing seeing the sketches come to life! It was a great project to be a part of- here is an overview of some of work:



overview

process

installation

Geoff Taylor is a freelance Illustrator interested in Freelance Jobs.